99c.org
The Rocky Legal Landscape of Virtual Worlds, Part 2: Patents
Posted on 11.19.08 by templeton @ 7:00 pm


A patent represents a grant from the United States government to an individual for the exclusive right to make, use, import, sell, and offer to sell an invention. In order to obtain a patent, an inventor must prove that the invention is new, useful, and not merely an obvious improvement over what was already known. Inventions that may be patented include machines, articles of manufacture and methods of operation. Video games, virtual worlds and other types of software can be claimed as all three of those types.


Filed under: Linux
Comments:

No Comments »

No comments yet.

RSS feed for comments on this post. TrackBack URI

Leave a comment

Line and paragraph breaks automatic, e-mail address never displayed, HTML allowed: <a href="" title=""> <abbr title=""> <acronym title=""> <b> <blockquote cite=""> <code> <em> <i> <strike> <strong>




Shorten URL




 Engadget

 Privacy


 Open Source


Recent Stories
» Apple cuts copy protection and prices on iTunes (AP)
» Apple disappoints: No Jobs or big news at Macworld (Reuters)
» Social Security unveils new online application (AP)
» Apple Unveils New MacBook Pro, Drops DRM for iTunes (NewsFactor)
» Apple disappoints--no Jobs or big news at Macworld (Reuters)
» Curl bolsters RIA data access (InfoWorld)
» Model wants Google to identify anonymous commenter (AP)
» Best Buy Offers Refurbished IPhones (PC World)
» Fake celeb LinkedIn profiles lead to malware (CNET)
» Truphone adds Skype, Twitter to iPhone client (CNET)
» Apple cuts copy protection and prices on iTunes (AP)
» Even in recession, CES to have stuff worth seeing (AP)
» Apple's Jobs has hormone imbalance, will stay CEO (AP)
» Logitech to cut salaried staff by 15 percent (AP)
» Fake celeb LinkedIn profiles lead to malware (CNET)